Angebote zu "Informatik" (15 Treffer)

Sport und Informatik IX als Buch von
49,80 € *
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Sport und Informatik IX:Bericht zum 6. Workshop Sportinformatik der dvs-Sektion Sportinformatik an der Otto-von-Guericke-Universität Magdeburg vom 22. -24. Juni 2006 Berichte aus der Sportwissenschaft. 1., Aufl.

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Stand: 13.05.2019
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Data Analytics in Professional Soccer
52,99 € *
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Daniel Link explores how data analytics can be used for studying performance in soccer. Based on spatiotemporal data from the German Bundesliga, the six individual studies in this book present innovative mathematical approaches for game analysis and player assessment. The findings can support coaches and analysts to improve performance of their athletes and inspire other researchers to advance the research field of sports analytics.

Anbieter: buecher.de
Stand: 13.05.2019
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R in a Nutshell
34,99 € *
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If you?re considering R for statistical computing and data visualization, this book provides a quick and practical guide to just about everything you can do with the open source R language and software environment. You?ll learn how to write R functions and use R packages to help you prepare, visualize, and analyze data. Author Joseph Adler illustrates each process with a wealth of examples from medicine, business, and sports. Updated for R 2.14 and 2.15, this second edition includes new and expanded chapters on R performance, the ggplot2 data visualization package, and parallel R computing with Hadoop. * Get started quickly with an R tutorial and hundreds of examples * Explore R syntax, objects, and other language details * Find thousands of user-contributed R packages online, including Bioconductor * Learn how to use R to prepare data for analysis * Visualize your data with R?s graphics, lattice, and ggplot2 packages * Use R to calculate statistical fests, fit models, and compute probability distributions * Speed up intensive computations by writing parallel R programs for Hadoop * Get a complete desktop reference to R

Anbieter: buecher.de
Stand: 13.05.2019
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The Functional Art
31,99 € *
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In The Functional Art, instructor Alberto Cairo explains how information graphics and visualizations are cognitive tools that extend our perception and how we can use them to see beyond lists of numbers, variables, and phenomena to identify patterns and trends that would be invisible otherwise. The book also includes a DVD-ROM containing 90+ minutes of video tutorials that expand on the concepts explained in the book as well as exercises that viewers can use to put their newly found skills to the test. Product Description Unlike any time before in our lives, we have access to vast amounts of free information. With the right tools, we can start to make sense of all this data to see patterns and trends that would otherwise be invisible to us. By transforming numbers into graphical shapes, we allow readers to understand the stories those numbers hide. In this practical introduction to understanding and using information graphics, you´ll learn how to use data visualizations as tools to see beyond lists of numbers and variables and achieve new insights into the complex world around us. Regardless of the kind of data you´re working with-business, science, politics, sports, or even your own personal finances-this book will show you how to use statistical charts, maps, and explanation diagrams to spot the stories in the data and learn new things from it. You´ll also get to peek into the creative process of some of the world´s most talented designers and visual journalists, including Condé Nast Traveler´s John Grimwade , National Geographic Magazine´s Fernando Baptista, The New York Times´ Steve Duenes, The Washington Post´s Hannah Fairfield, Hans Rosling of the Gapminder Foundation, Stanford´s Geoff McGhee, and European superstars Moritz Stefaner, Jan Willem Tulp, Stefanie Posavec, and Gregor Aisch. The book also includes a DVD-ROM containing over 90 minutes of video lessons that expand on core concepts explained within the book and includes even more inspirational information graphics from the world´s leading designers. The first book to offer a broad, hands-on introduction to information graphics and visualization, The Functional Art reveals: . Why data visualization should be thought of as ´´functional art´´ rather than fine art . How to use color, type, and other graphic tools to make your information graphics more effective, not just better looking . The science of how our brains perceive and remember information . Best practices for creating interactive information graphics . A comprehensive look at the creative process behind successful information graphics . An extensive gallery of inspirational work from the world´s top designers and visual artists On the DVD-ROM: In this introductory video course on information graphics, Alberto Cairo goes into greater detail with even more visual examples of how to create effective information graphics that function as practical tools for aiding perception. You´ll learn how to: incorporate basic design principles in your visualizations, create simple interfaces for interactive graphics, and choose the appropriate type of graphic forms for your data. Cairo also deconstructs successful information graphics from The New York Times and National Geographic magazine with sketches and images not shown in the book. Introduction - What Infographics and Visualizations Are PART 1 - Foundations Chapter 1 - Why Visualization - From Data to Wisdom Chapter 2 - Form and Function - Visualization as a Technology Chapter 3 - The Beauty Paradox - Art and Communication Efficacy Chapter 4 - Exposition, Exploration, And the Complexity Challenge PART 2 - History Chapter 5 - Here Be Dragons - On the Origins of Maps Chapter 6 - Lights of Reason - the Dawn of Scientific Illustration Chapter 7 - A Scottish Engineer And a Century of Revolutions - the History of Charts PART 3 - Cognition Chapter 8 - The Eye and the Visual Brain Chapter 9 - Non-sensed Perception Chapter 10 - Images in the Brain PART 4 - Practice Chapter 11 - The Creation Process in Infographics and Visualization Chapter 12 - Interactive Graphics and Visualization APPENDIX - Projects from leading practitioners in the field, explained in detail In The Functional Art, instructor Alberto Cairo explains how information graphics and visualizations are cognitive tools that extend our perception and how we can use them to see beyond lists of numbers, variables, and phenomena to identify patterns and trends that would be invisible otherwise. The book

Anbieter: buecher.de
Stand: 16.05.2019
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Agile Testing
37,99 € *
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´´As Agile methods have entered the mainstream, we´ve learned a lot about how the testing discipline fits into Agile projects. Lisa and Janet give us a solid look at what to do, and what to avoid, in Agile testing.´´ -Ron Jeffries, www.XProgramming.com ´´An excellent introduction to agile and how it affects the software test community!´´ -Gerard Meszaros, Agile Practice Lead and Chief Test Strategist at Solution Frameworks, Inc., an agile coaching and lean software development consultancy ´´In sports and music, people know the importance of practicing technique until it becomes a part of the way they do things. This book is about some of the most fundamental techniques in software development-how to build quality into code-techniques that should become second nature to every development team. The book provides both broad and in-depth coverage of how to move testing to the front of the development process, along with a liberal sprinkling of real-life examples that bring the book to life.´´ -Mary Poppendieck, Author of Lean Software Development and Implementing Lean Software Development ´´Refreshingly pragmatic. Chock-full of wisdom. Absent of dogma. This book is a gamechanger. Every software professional should read it.´´ -Uncle Bob Martin, Object Mentor, Inc. ´´With Agile Testing , Lisa and Janet have used their holistic sensibility of testing to describe a culture shift for testers and teams willing to elevate their test effectiveness. The combination of real-life project experiences and specific techniques provide an excellent way to learn and adapt to continually changing project needs.´´ -Adam Geras, M.Sc. Developer-Tester, Ideaca Knowledge Services ´´On Agile projects, everyone seems to ask, ´But, what about testing?´ Is it the development team´s responsibility entirely, the testing team, or a collaborative effort between developers and testers? Or, ´How much testing should we automate?´ Lisa and Janet have written a book that finally answers these types of questions and more! Whether you´re a tester, developer, or manager, you´ll learn many great examples and stories from the real-world work experiences they´ve shared in this excellent book.´´ -Paul Duvall, CTO of Stelligent and co-author of Continuous Integration: Improving Software Quality and Reducing Risk ´´Finally a book for testers on Agile teams that acknowledges there is not just one right way! Agile Testing provides comprehensive coverage of the issues testers face when they move to Agile: from tools and metrics to roles and process. Illustrated with numerous stories and examples from many contributors, it gives a clear picture of what successful Agile testers are doing today.´´ -Bret Pettichord, Chief Technical Officer of WatirCraft and Lead Developer of Watir Testing is a key component of agile development. The widespread adoption of agile methods has brought the need for effective testing into the limelight, and agile projects have transformed the role of testers. Much of a tester´s function, however, remains largely misunderstood. What is the true role of a tester? Do agile teams actually need members with QA backgrounds? What does it really mean to be an ´´agile tester?´´ Two of the industry´s most experienced agile testing practitioners and consultants, Lisa Crispin and Janet Gregory, have teamed up to bring you the definitive answers to these questions and many others. In Agile Testing, Crispin and Gregory define agile testing and illustrate the tester´s role with examples from real agile teams. They teach you how to use the agile testing quadrants to identify what testing is needed, who should do it, and what tools might help. The book chronicles an agile software development iteration from the viewpoint of a tester and explains the seven key success factors of agile testing. Readers will come away from this book understanding How to get testers engaged in agile development Where testers and QA managers fit on an agile team What to look for when hiring an agile tester How to transition from a traditional cycle to agile development How to complete testing activities in short iterations How to use tests to successfully guide development How to overcome barriers to test automation This book is a must for agile testers, agile teams, their managers, and their customers. Product Description Te>Two of the industry?s most experienced agile testing practitioners and consultants, Lisa Crispin and Janet Gregory, have teamed up to bring you the definitive

Anbieter: buecher.de
Stand: 13.05.2019
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Bewegungs-Sonification und Musteranalyse im Spo...
18,99 € *
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Bewegungs-Sonification und Musteranalyse im Sport - Sportwissenschaft trifft Informatik: Alfred O. Effenberg

Anbieter: Hugendubel.de
Stand: 13.05.2019
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Bewegungs-Sonification und Musteranalyse im Spo...
18,99 €
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13,93 € *
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(18,99 € / in stock)

Bewegungs-Sonification und Musteranalyse im Sport - Sportwissenschaft trifft Informatik:

Anbieter: Hugendubel.de
Stand: 28.04.2019
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GameMaker: Studio 100 Programming Challenges
21,99 € *
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Push your GameMaker programming skills to the edge with 100 programming challenges using the popular GameMaker: Studio and GML. Each challenge includes an outline of the challenge, a scoring and time guide, useful GML code, and a working example provided in GMZ format. For more advanced programmers, each challenge comes with an additional task to complete. Think you´re a good GameMaker game application developer or programmer? Think again with this awesome book! What You´ll Learn Upgrade your skills with each specific game application coding challenge Create many different game events, action or scenarios Code for many different kinds of game applications or themes from space to adventure to sports to fantasy Who This Book Is For GameMaker and GameMaker: Studio users and coders.

Anbieter: buecher.de
Stand: 14.05.2019
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Informatik an beruflichen Gymnasien. IT-Grundwi...
26,95 € *
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für die Eingangsklasse am Beruflichen Gymnasien Baden-Württemberg erstellt bietet ein breites, anwendungsorientiertes Wissen über modernde Informatiksysteme Modellunternehmen BergerSports, ein expandierendes Sport- und Freizeitfachgeschäft, liefert die relevanten Geschäftsaktivitäten separat erhältliche Begleit-CD (Best.-Nr. 1174) enthält umfangreiche Aufgabensammlung mit Lösungshinweisen, Lösungshinweise zu den Schülerbuchaufgaben sowie die zur Bearbeitung wichtigen Daten Software: MS Office 2013, Abgrenzung zu LibreOffice; Adobe Photoshop (CS 5 bzw. CS 6), MS Powerpoint bzw. LibreOffice Impress

Anbieter: buecher.de
Stand: 13.05.2019
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